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20243.5 monthsASO Strategy

Ciphers Realm

From 100 to 20K downloads in 3.5 months

Case Study
Ciphers Realm
Client
Ciphers Realm
Year
2024
Duration
3.5 months
Role
ASO Strategy · Creative · Paid UA
Category
ASO Campaign
01Overview

The Project

ASO strategy propelled a mobile horror game to #3 in gaming across 119 countries.

02The Challenge

What needed solving

A new horror mobile game was launching into one of the most competitive gaming categories on the app stores. Without ASO, organic discovery would be near-zero.

03Our Approach

How we built it

A full ASO program: keyword optimization, screenshot + video testing, localized metadata, and a 6x paid UA ramp-up tied to LTV signals.

04 — Deliverables

What we shipped.

  • 01Keyword strategy across 119 countries
  • 02Creative testing (screenshots, video)
  • 03Localized metadata
  • 04Paid UA optimization
05 — Tech Stack

The tools behind the build.

ASOApp StorePlay StoreCreative
06 — Results

Measurable impact.

#3
in Gaming · 119 countries
Top 10
in 61 countries
6x
Media Spend Increase
20%
LTV:CAC Improvement